Free Floating Feel: How Gravity Simulates Zero-G

October 8, 2013 – Popular Mechanics

Thanks to a combination of mechanical ingenuity and breakthrough visual effects, weightlessness especially is conveyed with a sense of realism unmatched by any other space-mission movie.

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Star Fall

October 4, 2013 – ICG Magazine

…to ensure accurate and repeatable camera moves, production brought in Bot & Dolly’s programmable robots to carry and move cameras and lights through elaborate arcs. The firm devised a Maya-based series of commands that allowed Framestore animators to direct the robots in ways that matched previs action in precise detail.

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See Unbelievable 3-D Visuals Performed Live With Robots and Projectors

September 27, 2013 – Wired

Design and engineering studio Bot & Dolly have done something very rare — they’ve shown us something that we’ve never seen. It’s so spectacular, in fact, that we find ourselves scratching our heads at the claim that everything in the video was shot in-camera.

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This astounding video just took projection-mapping to the next level

September 25, 2013 – io9

This is what you get when you combine robotics, the projection-mapping of 3D computer graphics, and an actor all working together in perfect synchronization. It's a five-minute short film called "The Box" — and it's nothing short of revolutionary.

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Box: A Groundbreaking Demonstration

September 24, 2013 – Colossal

I can’t tell you how long it’s been since I’ve been excited by projection mapping, even if you’re skeptical this is seriously worth just a few minutes of your time.

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Bot & Dolly: Box

September 24, 2013 – Motionographer

“Box,” a new short film/performance from design and engineering studio Bot & Dolly produced in association with The Creators Project, takes projection mapping, well — out of the box.

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Projection Mapping and Robots Combine in Bot & Dolly's New Film

September 24, 2013 – The Creators Project

Specializing in automation, robotics, and filmmaking, Bot & Dolly's technology puts robotics directly in the hands of creators. Not limited to film, their motion control advances have applications in live performance, experiential installations, and architecture.

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TIFF Review: 'Gravity' Soars Above the Rest

September 8, 2013 – Slash Film

Gravity is a technical marvel, an optical treat of the highest order. However, it can also lay claim to being one hell of a narrative, combining genius-level visuals with a taut script; the end result coming together as something really special.

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James Cameron praises 'Gravity,' calls it 'the best space film ever done'

September 4, 2013 – The Verge

"I was stunned, absolutely floored," [James Cameron] tells Variety. "I think it's the best space photography ever done, I think it's the best space film ever done, and it's the movie I've been hungry to see for an awful long time."

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Bigscreen After Seven Years With 'Gravity'

September 3, 2013 – Variety

When Alfonso Cuaron was first planning his marooned-in-space drama “Gravity,” the filmmaker imagined an action-drama set in orbit, most of it with just a single character who would be weightless for the entire picture. It would be filmed using his signature long, continuous shots.

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'Gravity' Takes Alfonso Cuaron and crew on a tricky joy ride

August 28, 2013 – Los Angeles Times

Though traditional visual effects have often sufficed for movies set beyond Earth's atmosphere, Cuarón's vision would find the astronauts outside their shuttle for most of the film that coupled with his penchant for the long, multi-minute camera shot would require some new technology to realistically simulate zero gravity for such extended periods.

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Bots on Film: How Robots Filmed Hollywood’s Latest Blockbuster

December 7, 2012 – Venture Beat

Warner Brother’s latest blockbuster “Gravity” was filmed by robots. Four giant industrial robots whisked props, lights and even actors around the set in a ballet of split-second precision, as well as doing the camerawork. They call it cinematic automation. “We are taking a movie set and thinking about it like a manufacturing facility,” says Jeff Linnell, co-founder of Bot&Dolly.

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Communication Arts - Advertising Annual

Nov / Dec 2012 – Communication Arts

"... To change their minds and get Chevy back into the conversation, we knew we couldn't just talk about car features and lease offers. So we partnered with rock starts, extreme athletes, robotic experts and tech masterminds to create a series of epic, 100 percent real stunts that captured the attention and imagination of our audience."

Communication Arts - Design Annual

Sept / Oct 2012 – Communication Arts

"Coupled with the launch of the Adobe Creative Cloud, Adobe Creative Suite 6 is a landmark release for Adobe, and we wanted to express the brand in a compelling way that celebrated creativity and community. Collaborating with guest artists from around the worl, we asked them to experiment and push the boundaries of their own creativity to embody the endless possibilities of CS6. The art they created was just one piece of the narrative; equaly important were the stories behind the work. The artist's stories became the foundation for the entire CS6 experience." & Fall Network Event

September 12, 2012 – Events

Silicon Valley Robotics celebrated becoming a 501(c)6 organization last night with full house network event and the launch of the new website. Last night’s event was hosted by robotics cinematography company, Bot&Dolly, at their studio and workshop on Mississippi St, San Francisco. More than 65 people attended the evening, which featured speakers from Bot&Dolly, Meka & Redwood Robotics, Bossa Nova Robotics, Otherlab, BeatBots and some short films from the Robot Film Festival.

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Bot & Dolly's IRIS Motion Control

September 2012 – ICG Magazine

When actor/director Keanu Reeves was prepping for Man of Tai Chi, he “wanted to get what you get in CGI but have the flesh and blood there.” The proof of concept Reeves did with IRIS, from Bot&Dolly, “put the camera where it has never gone before,” he says.

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Google's Nexus Q Comes to Life

July 2, 2012 – Fast Company

When it came time to promote the Nexus Q, Google went big, commissioning San Francisco-based creative production shop Bot & Dolly to build a massive replica of the new media streaming device. Spanning 8 feet, the giant orb was unveiled via an interactive installation titled "Kinetisphere" at Google I/O 2012, the conference for developers.

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Visualized: Kinetisphere Takes Nexus Q into Another Dimension

June 28, 2012 – Engadget

What you see here is arguably be the coolest thing on display at Google I/O 2012 -- an 8-foot, 300-pound Nexus Q replica (complete with LED ring visualizer) mounted on a robot arm. This interactive installation called Kinetisphere was designed and fabricated by San Francisco-based Bot & Dolly and is controlled by three stations each consisting of -- wait for it -- a Nexus Q device and a Nexus 7 tablet. How meta is that?

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The World’s Most Advanced Robotic Motion Control System

June 4, 2012 – Electric TV

Making a spectacular public appearance at Cinegear 2012 @ Paramount Studios, Hollywood this giant high-tech robot wowed the crowd. Julia and Jeff with Bot & Dolly give us a quick overview. The State-of-the-Art Iris system showed off it’s amazing agility, precision and easy to use motion tools. These Iris robotic camera rigs will definitely open new creative frontiers for motion picture photography and more.

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Sonic's first Street Art. See the newest stunt.

April 19, 2012 – Let's Do This

Watch as respected street artist Jeff Soto teams up with Chevrolet and Bot & Dolly in an amazing world-first street-art collaboration. Check out what an artist and a paint-spraying robot car can create!

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Technological Art and Robotic Filmmakers in San Francisco

December 9, 2010 – GOOD Magazine

GOOD's MacKenzie Fegan recently took a cross country tour to meet innovators in New York, Chicago, Austin, Los Angeles, and San Francisco. In San Francisco, she visited Josette Melchor, the executive director of the Gray Area Foundation for the Arts, which supports technology-based art installations in downtown San Francisco, and Jeff Linnell, of Bot and Dolly, which has repurposed industrial robots to film commercials and movies.

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Behind the Work: Remember Reach

August 24, 2010 – Creativity Online

Planetary destruction, a robot monument and 54,439 points of light: AgencyTwoFifteen and AKQA on building the epic campaign for XBOX's much anticipated Halo Reach.

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Giant Robot Arm Powers Innovative Halo: Reach Light Sculpture

August 20, 2010 – Wired

Microsoft will launch the Remember Reach website Monday morning as part of a viral campaign for the highly anticipated Xbox 360 shooter Halo: Reach. When the site goes live, visitors can help construct a monument of light to honor the members of Noble Team, the main characters of Reach, who go missing in action after the fall of one of the game’s last human colonies.

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